I’ve had my eye on Mouse P.I. For Hire for a long time. Ever since it was first revealed, it stood out in a way that most games just don’t. That black-and-white, Steamboat Willie animation style felt like something pulled straight out of a forgotten cartoon archive, but twisted into something darker, moodier, and a little bit dangerous. It looked … Read More
I’ve got a bit of a weakness for roguelikes. That “one more run” feeling has stolen more of my time than I’d like to admit, and I mean that in the best possible way. Games like The Binding of Isaac and Rogue Legacy had me hooked for weeks on end, but nothing quite hit the same highs as Hades. When … Read More
There was a time when the Fatal Frame series felt like a quiet pillar of survival horror. It never had the blockbuster presence of something like Resident Evil, but it carved out its own identity with a slower, more intimate kind of fear. In recent years though, it’s slipped into the background. New entries stopped coming, and unless you were … Read More
When most people think of the long-running Monster Hunter franchise, they picture intense action battles against towering beasts and the thrill of crafting powerful gear from the spoils of the hunt. But the spin-off series, Monster Hunter Stories, has always taken a very different approach. Rather than portraying monsters purely as prey, the Stories games explore a world where humans … Read More
For a series as big as My Hero Academia, I’ve always been a little surprised at how few console games we’ve had. The anime exploded in popularity not long after it debuted, and the fan base has only grown since. We got a couple of solid arena fighters, most recently My Hero One’s Justice 2, but after that, things went … Read More
Right from that first teaser trailer Tarsier Studios put out for Reanimal in late 2024, I was instantly interested. I’ve been a big fan of their work since Little Nightmares and its sequel. Those games stuck with me for years because of their oppressive atmosphere, clever environmental storytelling, and the way they made me feel small in a world that … Read More
The Atelier series has been around for a long time. Long enough that it can feel a little intimidating from the outside. We’re talking more than two decades of games, spin offs, sub series, and different protagonists, all tied together by a shared focus on alchemy and character driven stories. For years, it felt like a niche franchise that quietly … Read More
By the time I started up Jurassic World Evolution 3, I already had a pretty good idea of what to expect. Frontier Developments has carved out a neat little niche with its Jurassic World Evolution series, part management sim, part dinosaur sandbox, and this third entry continues that trend in true Frontier fashion. They’ve shipped it relatively quickly after the … Read More
When Obsidian Entertainment announced The Outer Worlds 2, I didn’t need much convincing. This is one of the busiest and most reliable studios around, they’ve already shipped Avowed and Grounded 2 this year alone, and if any team knows how to make a witty, choice-driven RPG set among the stars, it’s them. I had a great time with the first … Read More
When Ghost of Yotei was first announced, I wasn’t exactly sure what to expect. I loved Ghost of Tsushima, and while I wanted more of that world, I also didn’t want a sequel that just rehashed old ideas. What Sucker Punch delivered instead is something smarter, a successor that builds upon Tsushima’s core systems and design philosophy but stands completely … Read More